Small update.

I essentially added walkable rooms now also the rooms on the deckmap are covered.

The majority of the changes were in the code itself and how I handled positioning and switching between rooms and the deck map.

I also changed how a few things work internally such as a separate screen buffer in each deck and room meaning you can draw items and other creatures on the screen, and it won't mess up the initial maps (the deckmap, and room map).

Files

Scavenger_06-24-2017_2-29pm.zip (636 kB)
18 days ago

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